Look around at the view… do you notice anything unusual?
I was approached along with my company Firm Handshake Industries to create an interactive audio experience for the viewing point of the tallest building in Melbourne – the Eureka Skydeck.
Using technology from Art Processors, we created an interactive audio adventure. A jewel heist is underway in Melbourne, and you’re part of the team. Where you move changes the plot, using GPS beacons that trigger audio tracks. The plot unfolds in a non-linear narrative. At the end of the game, you are faced with a choice, and there are four different endings based on how you played the game.
Firm Handshake oversaw the ideation, writing and production. I also got to do some fun voiceover work!